Developer • Composer • KeytaristWelcome to the official web site of Tim Halbert. Click on the icons below to read about my current projects, or scroll down for more information about me.
Get in touch on my official Facebook Page, Twitter feed or my last.fm artist page.
If you'd like permission to use any of the music featured on either the site or my CDs in a YouTube video, presentation or film, or if you'd like to negotiate a price for some one-to-one project work, send me a message and we can sort something out.
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I create small, clean and clinical websites for individuals.
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I Dream of 2019 (2011) is an ambient-electronic symphony that tells the story of a despondent man's final hours as he faces up to his own inadequacies when he sees himself stranded in a futuristic dystopia eight years from the present.
Radius (2008) is an 8-track concept album based around a five-note theme.
Do Not Listen (2007) is a 19-track experimental compilation, featuring (among other nuggets) the song that inspired Boomshine and the full-length soundtrack to Stick Avalanche 2. It reached #42 in the iTunes New Age album charts in 2007.
All albums are available on iTunes and all other reputable digital music retailers.
All music and content copyright © 2003-12, Tim Halbert. All rights reserved.
Excremental Intermission (Boomshine Mix) (2:08)
The title track from the new k2xl game Boomshine, a tribal remix of Excremental Intermission from the debut album.
This took several iterations and borrows a percussive leaf out of the
book of Spawn (a different game that fell by the wayside), the music for
which you can probably dig out from the archive if you're interested.
If you liked this, you'll probably like most of the other songs on the
CD. Here's the sheet music: (BMP or PDF) if you and a friend fancy playing it on the piano.
March 2007
Lamp (1:21)
Quietly epic cinematic ballad. Cellos sound a bit like Lost. (For which read: "don't tell me what I can and can't do.")
May 2007
Excremental Intermission (Tribal Mix) (2:55)
One of you, perhaps just one of you, perhaps, just perhaps, just,
will surely appreciate this... Oh dear! I didn't finish it. Never mind.
May 2007
Fifteen Rings (Obechi Cheese Mix) (3:12)
Obechi's weird electro B-side cousin.
October 2009
A Handful of Atoms (3:58)
It sounds a bit like a scene from the first series of Look Around
You. Going by the piano tune, I think this might have been a teaser
track for Radius I started a long time ago but never got round to finishing. I've only just stumbled across it. There you go.
April 2009
Anx (4:30)
From the proposed Sociopath soundtrack.
April 2009
Peaceful Encounter (3:30)
From the proposed Sociopath soundtrack.
April 2009
Flatlander (3:08)
From the proposed Sociopath soundtrack.
April 2009
Mental Workout (2:48)
A scratched track from the Sociopath soundtrack.
April 2009
Devolution (3:40)
Oh, how fun, it's like the 1990s never happened.
April 2009
Ode to Rivered Quads (3:26)
Ash lost twenty bob with three of a kind aces against four 4s on
the river. This miserable tune was written to mark the occasion.
June 2009
Tourtereau (1:48)
More soppy piano music.
March 2008
Pavestones (2:03)
SimCity-esque minimalism.
March 2008
Super J (0:32)
Light entertainment (oh alright, "game show") working theme tune.
Recently updated as part of a rebranding exercise of some sort.
March 2009
Baila Mi Ritmo (John Locke Mix) (5:19)
Everyone loves Lost's favourite baldie bonce John Locke
when he gets a bit pissed at the world, so we've set him bawling his
head off to a note-for-note house rearrangement of a disco track by
Latino funk band Irakere in the hope that it will make him look really
silly. FOR A CHANGE. "Don't ever tell me what I can't do, ever!"
March 2008
Mediator (0:59)
Company demonstration video. The usual piano/percussion hybrid with a little hearty singing for added pompous enthusiasm.
March 2008
The Fruitless Electrocution of Frederik Angstrom (3:08)
More noisy synth-pop, but partially (that's only partially, mind)
more inspired. The number of snares in the four-measure section kit
fills starts at five and increments each section. And, erm, that's about
it. Still, though.
May 2007
An Interlude (0:40)
An interlude. Actually, this is more of a loop than an interlude. *jumps to 12th on Trading Standards hitlist*
May 2007
Sore Tooth (4:05)
Noisy synth pop, in which I (that's me) play with distorts and filters and things. And it is interesting.
May 2007
Boomshine 2: Unused Ambience 1 (1:14)
Something nice but irreverant which didn't make the cut for Boomshine 2. Five years later on it finally found a home behind a HeartByte screencast. Aww.
August 2007
Boomshine 2: The Beginning (0:41)
The orchestral opening to (what would have been) the Boomshine sequel.
August 2007
The Exchange: Intro (1:53)
First started this crunchy beast sometime in the early summer of
'05, when a fellow fan of the UK version of The Apprentice challenged me
to imitate the industrial mayhem of the holy one-and-only Dru Masters.
The resulting over-compressed craziness became the working theme for an
alternative psychology format of mine which never really got off the
ground (The Exchange), before being shifted onto the award-winning
Internet puzzlefest Psychopath. The sudden contrasting section in the
middle is supposed to sync to something. What exactly? Who knows! Let
your ears decide.
September 2005
The Exchange: Choice (1:51)
This was originally a spin-off to the original Exchange theme, based on the contrasting section in the centre.
September 2005
Spawn (Loop) (1:27)
Leftovers from a discontinued K2XL game. Some weighty ethnic chord clashes, there.
December 2005
Binary Shapes (Incomplete) (2:18)
Harmonious acoustic guitar riff launches into cheesy bombastics.
April 2006
Film Noir (0:59)
The animated short this went behind didn't win a laptop, and it bloody well should have done.
April 2006
Phosphoric Acid (Incomplete) (1:29)
Name drawn from the back of a can of Cherry Coca Cola. This quirky
guitar/panpipe/drum combo is dedicated to the memory of my teeth.
March 2006
The Exchange: Concept (1:33)
Filler material for The Exchange.
September 2005
In the Mind's Eye (2:42)
For Psychopath.
July 2005
Insecticide (Incomplete) (1:26)
For Psychopath, never used.
September 2005
No Chance in Hell (Conceptual): Clock (3:12)
Used in Psychopath.
March 2005
Pink and Orange (2:40)
For Psychopath.
July 2005