Developer • Composer • Keytarist

Welcome to the official web site of Tim Halbert. Click on the icons below to read about my current projects, or scroll down for more information about me.

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Get in touch on my official Facebook Page, Twitter feed or my last.fm artist page.

If you'd like permission to use any of the music featured on either the site or my CDs in a YouTube video, presentation or film, or if you'd like to negotiate a price for some one-to-one project work, send me a message and we can sort something out.

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Get some music

I Dream of 2019 (2011) is an ambient-electronic symphony that tells the story of a despondent man's final hours as he faces up to his own inadequacies when he sees himself stranded in a futuristic dystopia eight years from the present.

Radius (2008) is an 8-track concept album based around a five-note theme.

Do Not Listen (2007) is a 19-track experimental compilation, featuring (among other nuggets) the song that inspired Boomshine and the full-length soundtrack to Stick Avalanche 2. It reached #42 in the iTunes New Age album charts in 2007.

All albums are available on iTunes and all other reputable digital music retailers.

All my free music, ever

All music and content copyright © 2003-12, Tim Halbert. All rights reserved.

Excremental Intermission (Boomshine Mix) (2:08)
The title track from the new k2xl game Boomshine, a tribal remix of Excremental Intermission from the debut album. This took several iterations and borrows a percussive leaf out of the book of Spawn (a different game that fell by the wayside), the music for which you can probably dig out from the archive if you're interested. If you liked this, you'll probably like most of the other songs on the CD. Here's the sheet music: (BMP or PDF) if you and a friend fancy playing it on the piano.
March 2007

Lamp (1:21)
Quietly epic cinematic ballad. Cellos sound a bit like Lost. (For which read: "don't tell me what I can and can't do.")
May 2007

Excremental Intermission (Tribal Mix) (2:55)
One of you, perhaps just one of you, perhaps, just perhaps, just, will surely appreciate this... Oh dear! I didn't finish it. Never mind.
May 2007

Fifteen Rings (Obechi Cheese Mix) (3:12)
Obechi's weird electro B-side cousin.
October 2009

Obechi (1:53)
The main theme from our soothing new Flash game Obechi.
October 2009

A Handful of Atoms (3:58)
It sounds a bit like a scene from the first series of Look Around You. Going by the piano tune, I think this might have been a teaser track for Radius I started a long time ago but never got round to finishing. I've only just stumbled across it. There you go.
April 2009

Anx (4:30)
From the proposed Sociopath soundtrack.
April 2009

Peaceful Encounter (3:30)
From the proposed Sociopath soundtrack.
April 2009

Flatlander (3:08)
From the proposed Sociopath soundtrack.
April 2009

Mental Workout (2:48)
A scratched track from the Sociopath soundtrack.
April 2009

Devolution (3:40)
Oh, how fun, it's like the 1990s never happened.
April 2009

Ode to Rivered Quads (3:26)
Ash lost twenty bob with three of a kind aces against four 4s on the river. This miserable tune was written to mark the occasion.
June 2009

Tourtereau (1:48)
More soppy piano music.
March 2008

Pavestones (2:03)
SimCity-esque minimalism.
March 2008

Super J (0:32)
Light entertainment (oh alright, "game show") working theme tune. Recently updated as part of a rebranding exercise of some sort.
March 2009

Baila Mi Ritmo (John Locke Mix) (5:19)
Everyone loves Lost's favourite baldie bonce John Locke when he gets a bit pissed at the world, so we've set him bawling his head off to a note-for-note house rearrangement of a disco track by Latino funk band Irakere in the hope that it will make him look really silly. FOR A CHANGE. "Don't ever tell me what I can't do, ever!"
March 2008

Mediator (0:59)
Company demonstration video. The usual piano/percussion hybrid with a little hearty singing for added pompous enthusiasm.
March 2008

The Fruitless Electrocution of Frederik Angstrom (3:08)
More noisy synth-pop, but partially (that's only partially, mind) more inspired. The number of snares in the four-measure section kit fills starts at five and increments each section. And, erm, that's about it. Still, though.
May 2007

An Interlude (0:40)
An interlude. Actually, this is more of a loop than an interlude. *jumps to 12th on Trading Standards hitlist*
May 2007

CDC (1:18)
For b3ta: one xylophone sample with ten reverse boxes working in tandem.
August 2007

Sore Tooth (4:05)
Noisy synth pop, in which I (that's me) play with distorts and filters and things. And it is interesting.
May 2007

Boomshine 2: Unused Ambience 1 (1:14)
Something nice but irreverant which didn't make the cut for Boomshine 2. Five years later on it finally found a home behind a HeartByte screencast. Aww.
August 2007

Boomshine 2: The Beginning (0:41)
The orchestral opening to (what would have been) the Boomshine sequel.
August 2007

The Exchange: Intro (1:53)
First started this crunchy beast sometime in the early summer of '05, when a fellow fan of the UK version of The Apprentice challenged me to imitate the industrial mayhem of the holy one-and-only Dru Masters. The resulting over-compressed craziness became the working theme for an alternative psychology format of mine which never really got off the ground (The Exchange), before being shifted onto the award-winning Internet puzzlefest Psychopath. The sudden contrasting section in the middle is supposed to sync to something. What exactly? Who knows! Let your ears decide.
September 2005

The Exchange: Choice (1:51)
This was originally a spin-off to the original Exchange theme, based on the contrasting section in the centre.
September 2005

Spawn (Loop) (1:27)
Leftovers from a discontinued K2XL game. Some weighty ethnic chord clashes, there.
December 2005

Binary Shapes (Incomplete) (2:18)
Harmonious acoustic guitar riff launches into cheesy bombastics.
April 2006

Film Noir (0:59)
The animated short this went behind didn't win a laptop, and it bloody well should have done.
April 2006

Phosphoric Acid (Incomplete) (1:29)
Name drawn from the back of a can of Cherry Coca Cola. This quirky guitar/panpipe/drum combo is dedicated to the memory of my teeth.
March 2006

The Exchange: Concept (1:33)
Filler material for The Exchange.
September 2005

In the Mind's Eye (2:42)
For Psychopath.
July 2005

Insecticide (Incomplete) (1:26)
For Psychopath, never used.
September 2005

No Chance in Hell (Conceptual): Clock (3:12)
Used in Psychopath.
March 2005

Pink and Orange (2:40)
For Psychopath.
July 2005